Work

Multiplayer Chess

WebSockets
Real-Time Systems
Python
Event-Driven Architecture

A real-time multiplayer chess platform powered by WebSockets for low-latency state synchronization. Features move validation, game state management, and instant player communication.

Multiplayer Chess Board

Project Overview

Engineered a seamless online chess experience that allows users to compete in real-time. The project demonstrates a deep understanding of stateful connections and event-driven programming.

Key Features

  • Real-Time Communication: Engineered low-latency client-server interactions using sockets.
  • Concurrency: Supported concurrent gameplay sessions.
  • Game Logic: Implemented robust move validation and game state management.